Figma prototype1/19/2023 ![]() And if I wanted to use three switches, I would have to add even more screens and interactions. ( Large preview)Īs you can see in the example above, it requires four screens and eight interactions to make the prototype work as a real product. Here’s a comparison example of how the workflow will change:įour screens and eight different interactions. This means that it is now possible to create a component with states (hover, active, clicked, focus) and make it interactive so that every copy of the component will inherit those same interactions by default, helping a lot in the prototyping phase. Recently, Figma rolled out the beta for the newest interactive components feature that allows defining interactions and animations directly into the variants and propagates them to every component instance. There’s no need for previous Figma knowledge and experience - all you’ll need is a free Figma account if you’d like to try it out for yourself. The new feature reduces the time and effort needed to create interactions by bringing down the cost of design exploration. ![]() ![]() ![]() In this article, Emiliano explains why Figma Interactive Components (now in beta) will improve how we create prototypes.
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